How an Adapter Works

 How an Adapter Works? In software design, an adapter is a structural design pattern that allows incompatible interfaces to work together. It allows communication between two classes or objects that otherwise could not communicate due to incompatible interfaces. The

adapter acts as an intermediary between two incompatible interfaces. An adapter implements the user interface that the client expects to use and translates calls to that interface into the actual interface of the configurable object. In other words, an adapter adapts the interface of one object to the interface needed by another object. The Adapter pattern contains three main components: A Client, which is an object that wants to use the target object's user interface. Target object, which is an object that has an interface that cannot be directly accessed by the client. Adapter, which is an object that adapts the interface of the target object to the interface required by the client. The Adapter pattern can be implemented in different ways, such as with class-based or object-based adapters. Class-based adapters use inheritance to customize the target object's interface, while object-based adapters use composition to customize the interface. In general, the adapter pattern provides a way to make different systems work together by bridging the gap between incompatible interfaces.


Yes, I want to Find Jobs for Graduates without experience



RELATED: • Job Bank • Job Without Experience • Work With US • Job Offers • Job Vacancies • Work Weekends

Entradas populares de este blog

Where does a Dietician Work

Where a fashion designer works

Where does a Cartoonist Work